Unity Virtual Reality Projects, Second Edition
Unity Virtual Reality Projects, Second Edition
by Jonathan Linowes
English | 2018 | ISBN: 1788478800 | 481 Pages | PDF/ePUB | 21/32 MB
   
Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices.

Parametric Modeling with Autodesk Inventor 2018
Parametric Modeling with Autodesk Inventor 2018
English | ISBN: 1630571016 | 2017 | 400 pages | PDF | 65 MB

 

contains a series of seventeen tutorial style lessons designed to introduce Autodesk Inventor, solid modeling, and parametric modeling. It uses a hands-on, exercise-intensive approach to all the important parametric modeling techniques and concepts.

Building an RPG with Unity 2018
Building an RPG with Unity 2018 by Vahé Karamian
English | 27 July 2018 | ISBN: 1788623460 | 366 Pages | EPUB | 14.14 MB

Build a high-end, multiplayer role-playing game (RPG) from scratch with C# and Unity 2018

Unity 2018 Augmented Reality Projects

Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia by Jesse Glover
English | 30 July 2018 | ISBN: 1788838769 | 358 Pages | EPUB | 9.14 MB
 
Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream

Rhinoceros Surfacing Techniques
Rhinoceros Surfacing Techniques by Sim Pern Chong
English | 26 Jul. 2018 | ASIN: B07FYRFXWF | 117 Pages | PDF | 16.72 MB

Rhinoceros Surfacing Techniques covers advanced surface modelling via Rhinoceros (also known as Rhino 3D) software, the popular and industrial standard for 3D NURBS modelling. This book is written by a Certified Rhinoceros 3D Instructor.

Autodesk 3ds Max 2019: A Comprehensive Guide by Prof. Sham Tickoo Purdue Univ
English | 21 Jun. 2018 | ISBN: 1640570373 | 720 Pages | EPUB | 68.51 MB
 
Autodesk 3ds Max 2019: A Comprehensive Guide textbook aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The textbook caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the textbook first introduces the basic features of 3ds Max 2019 and then gradually progresses to cover the advanced 3D models and animations. In this textbook, two projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users.

Exploring MoGraph with CINEMA 4D R19
Exploring MoGraph with CINEMA 4D R19 by Pradeep Mamgain
English | 12 Jul. 2018 | ASIN: B07FKJ7ZST | 232 Pages | EPUB | 16.57 MB
 
The Exploring MoGraph with CINEMA 4D R19 textbook walks you through every step of creating MoGraph animations with CINEMA 4D R19. This guide is perfect for both novices as well as for the intermediate users of CINEMA 4D. This book will help you to get started with the MoGraph module of CINEMA 4D, you will learn important concepts and techniques about MoGraph which you can utilize to create your motion graphics designs. Appendix MGA walks you through the process of creating XPresso driven light rigs that you can use to efficiently illuminate the scenes.

ZBrush Creature Design: Creating Dynamic Concept Imagery for Film and Games
ZBrush Creature Design: Creating Dynamic Concept Imagery for Film and Games
English | 2012 | ISBN: 1118024338 | 384 pages | EPUB | 75.1MB

 

Zero in on the most cutting-edge trend in creature design forfilm and games: ZBrush!

Game Engine Architecture by Jason Gregory
English | 1 Aug. 2018 | ISBN: 1138035459 | 1240 Pages | PDF | 23.1 MB
 
In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

Unity 2018 Shaders and Effects Cookbook
Unity 2018 Shaders and Effects Cookbook: Transform your game into a visually stunning masterpiece with over 70 recipes by John P. Doran
English | 29 Jun. 2018 | ISBN: 1788396235 | 392 Pages | EPUB | 17.95 MB
 
Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018